Square Enix's Life is Strange started its existence as an episodic graphic adventure game for PC and consoles back in 2015. At the time many critics found that it offered one of the best interactive stories of its generation, which is probably why it was eventually released on iOS two years later. Of course, like many high-profile iOS games, Android was never considered for a port. Well, it would seem Android is no longer the forgotten stepchild as I am happy to report that we are getting our own version sometime in July, and you can pre-register for a release announcement on the Play Store right now.
An official tweet mentions that all five episodes will be available upon release, and that controller support is baked in as an Android exclusive. So for once it would appear that the wait for an Android version has paid off.
As far as monetization is concerned, there's no word on what we should expect. If the iOS release is anything to go by, then we should be able to anticipate a free-to-play title that offers the first chapter for free with subsequent unlockable chapters that have to be acquired through in-app purchases. I would hope Square doesn't interfere with this fair pricing model, but when it comes to Android ports, you never really know what to expect until release day arrives.
So yeah, this is good news. Not only are we finally getting a port of Life is Strange on Android, but we can also expect out of the box controller support upon release. I would hope that Square Enix doesn't screw things up by changing anything about the current iOS pricing model, but I guess we'll have to wait and see. At the very least it's exciting to see a more mainstream game coming to Android that wasn't designed from the ground up with IAPs in mind, and as long as Square Enix can monetize it correctly, we should have a solid hit on our hands come July.
An official tweet mentions that all five episodes will be available upon release, and that controller support is baked in as an Android exclusive. So for once it would appear that the wait for an Android version has paid off.
As far as monetization is concerned, there's no word on what we should expect. If the iOS release is anything to go by, then we should be able to anticipate a free-to-play title that offers the first chapter for free with subsequent unlockable chapters that have to be acquired through in-app purchases. I would hope Square doesn't interfere with this fair pricing model, but when it comes to Android ports, you never really know what to expect until release day arrives.
So yeah, this is good news. Not only are we finally getting a port of Life is Strange on Android, but we can also expect out of the box controller support upon release. I would hope that Square Enix doesn't screw things up by changing anything about the current iOS pricing model, but I guess we'll have to wait and see. At the very least it's exciting to see a more mainstream game coming to Android that wasn't designed from the ground up with IAPs in mind, and as long as Square Enix can monetize it correctly, we should have a solid hit on our hands come July.